Hoover Abejero

Senior 3d Artist for Bioware EA (SF) Mobile




A Character Artist with enthusiasm in creating art for games from concept to finish with the highest level of quality.




  • 3ds Max
  • Adobe Photoshop
  • Zbrush
  • Topogun
  • Marmoset Toolbag
  • Maya
  • Haedus UV layout
  • CrazyBump
  • Vicious Engine
  • Xnormal
  • Unity Engine
  • Maya





  • 7 years Experience in creating both character and environment assets.
  • Traditional drawing background as a professional illustrator.
  • Self motivated, cooperative attitude and teamwork mentality.
  • Thrives in learning and enthusiastic in new challenges.





  • Modeling (High/Low poly Characters or Inorganic objects)
  • UV mapping and texturing
  • Zbrush / Mudbox sculpting
  • Traditional drawing 



Professional Experience

Bioware EA (Mobile)   -  July 2012 - Current

    Senior 3d Artist

  • Concept, Model and Texture in game art asset for mobile game platform.

Vicious Cycle Software  -  Nov 2005 - July 2012

    Senior 3d Character Artist


  • Modeling and texturing in game character art for current and next generation consoles.



Shipped Titles


  • Ben 10: Galactic Race
  • EDF: Insect Armageddon
  • Despicable Me
  • Matt Hazard: Blood Bath and Beyond
  • Eat Lead: The Return of Matt Hazard
  • Ben 10: Alien Force
  • Flushed Away
  • Dead Head Fred